import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-7", localId: 7, // Card informations name: { en: "Donphan", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 232, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/7/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/7/high", }, }, evolveFrom: { en: "Phanpy", }, tags: [ Tag.STAGE1, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Earthquake", }, text: { en: "Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 30 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Double Stab", }, text: { en: "Flip 2 coins. This attack does 40 damage times the number of heads.", }, damage: 40 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card