import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-76", localId: 76, // Card informations name: { en: "Exeggcute", }, hp: 40, type: [ Type.GRASS, ], dexId: 102, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/76/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/76/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Yukiko Baba", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Growth Spurt", }, text: { en: "Attach an Energy card from your hand to Exeggcute.", }, },{ cost: [ Type.GRASS ], name: { en: "Sleep Powder", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card