import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-9", localId: 9, // Card informations name: { en: "Elekid", }, hp: 30, type: [ Type.LIGHTNING, ], dexId: 239, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/9/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/9/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hikaru Koike", attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Energy Kick", }, text: { en: "Flip a coin. If heads, choose an Energy card attached to the Defending Pokémon. Your opponent moves that card to 1 of his or her other Pokémon. (If your opponent has no Benched Pokémon, this attack does nothing.)", }, }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card