import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-98", localId: 98, // Card informations name: { en: "Onix", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 95, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/98/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/98/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hajime Kusajima", attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Crush", }, text: { en: "Flip a coin for each Energy attached to Onix. This attack does 20 damage times the number of heads.", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card