import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-H28", localId: "H28", // Card informations name: { en: "Tyranitar", }, hp: 120, type: [ Type.DARKNESS, ], dexId: 248, evolveFrom: { en: "Pupitar", }, tags: [ Tag.STAGE2, ], illustrator: "Naoyo Kimura", attacks: [{ cost: [ Type.DARKNESS ], name: { en: "Destructive Roar", }, text: { en: "Flip a coin. If heads, discard 1 Energy card attached to 1 of your opponent's Pokémon.", }, },{ cost: [ Type.DARKNESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Tail Slap", }, damage: 30 },{ cost: [ Type.DARKNESS, Type.DARKNESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Gigacrush", }, text: { en: "Each player discards the top 3 cards from his or her deck.", }, damage: 60 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card