import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-H31", localId: "H31", // Card informations name: { en: "Vileplume", }, hp: 100, type: [ Type.GRASS, ], dexId: 45, evolveFrom: { en: "Gloom", }, tags: [ Tag.STAGE2, ], illustrator: "Kyoko Umemoto", attacks: [{ cost: [ Type.GRASS ], name: { en: "Poison Scent", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned and Confused. If tails, the Defending Pokémon is now Poisoned and Asleep.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Addictive Pollen", }, text: { en: "Flip a coin. If heads, your opponent can't play Supporter cards during his or her next turn.", }, damage: 40 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card