import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-H4", localId: "H4", // Card informations name: { en: "Azumarill", }, hp: 70, type: [ Type.WATER, ], dexId: 184, evolveFrom: { en: "Marill", }, tags: [ Tag.STAGE1, ], illustrator: "Kagemaru Himeno", abilities: [{ id: 999, type: AbilityType.POKEPOWER, name: { en: "Bubble Turn", }, text: { en: "Once during your turn (before your attack), if Azumarill is on your bench, you may flip a coin. If heads, return Azumarill and all cards attached to it to your hand.", } }], attacks: [{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Aqua Sonic", }, text: { en: "Don't apply Resistance.", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card