import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-H7", localId: "H7", // Card informations name: { en: "Electrode", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 101, evolveFrom: { en: "Voltorb", }, tags: [ Tag.STAGE1, ], illustrator: "Shin-ichi Yoshida", abilities: [{ id: 1291, type: AbilityType.POKEPOWER, name: { en: "Super Dynamo", }, text: { en: "Once during your turn (before your attack), if Electrode is your Active Pokémon, you may flip a coin. If heads, choose a Lightning Energy card from your discard pile and attach it to 1 of your Pokémon. This power can't be used if Electrode is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Swift", }, text: { en: "This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card