import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-145", localId: 145, // Card informations name: { en: "Celebi", }, hp: 60, type: [ Type.COLORLESS, ], dexId: 251, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/145/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/145/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 1295, type: AbilityType.POKEBODY, name: { en: "Crystal Type", }, text: { en: "Whenever you attach a Grass, Water, or Psychic basic Energy card from your hand to Celebi, Celebi's type (color) becomes the same as that type of energy until the end of the turn.", } }], attacks: [{ cost: [ Type.GRASS, Type.WATER ], name: { en: "Empathetic Healing", }, text: { en: "Remove 2 damage counters from Celebi and each Pokémon that's the same type (color) as Celebi.", }, },{ cost: [ Type.GRASS, Type.PSYCHIC, Type.COLORLESS ], name: { en: "Mind Bend", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card