import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-146", localId: 146, // Card informations name: { en: "Charizard", }, hp: 110, type: [ Type.COLORLESS, ], dexId: 6, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/146/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/146/high", }, }, evolveFrom: { en: "Charmeleon", }, tags: [ Tag.STAGE2, ], illustrator: "Kouki Saitou", abilities: [{ id: 1295, type: AbilityType.POKEBODY, name: { en: "Crystal Type", }, text: { en: "Whenever you attach a Fire, Lightning, or Fighting basic Energy card from your hand to Charizard, Charizard's type (color) becomes the same as that type of energy until the end of the turn.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.FIRE, Type.FIRE ], name: { en: "Fireblast", }, text: { en: "Discard an Energy card attached to Charizard.", }, damage: 40 },{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.FIRE, Type.COLORLESS ], name: { en: "Dragon Tail", }, text: { en: "Flip 2 coins. This attack does 50 damage times the number of heads.", }, damage: 50 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card