import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-43", localId: 43, // Card informations name: { en: "Piloswine", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 221, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/43/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/43/high", }, }, evolveFrom: { en: "Swinub", }, tags: [ Tag.STAGE1, ], illustrator: "Shin-ichi Yoshida", attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Impaling Tusk", }, damage: 40 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Continuous Charge", }, text: { en: "Flip 4 coins. This attack foes 30 damage plus 20 more damage for each heads. Put a damage counter on Piloswine for each heads.", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card