import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-60", localId: 60, // Card informations name: { en: "Golbat", }, hp: 70, type: [ Type.GRASS, ], dexId: 42, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/60/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/60/high", }, }, evolveFrom: { en: "Zubat", }, tags: [ Tag.STAGE1, ], illustrator: "Tomokazu Komiya", attacks: [{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Poison Sound Wave", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Poisoned.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Strength in Numbers", }, text: { en: "This attack does 30 damage plus 10 more damage for each Zubat, Golbat, and Crobat on your bench.", }, damage: 30 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card