import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-77", localId: 77, // Card informations name: { en: "Mantine", }, hp: 60, type: [ Type.WATER, ], dexId: 226, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/77/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/77/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Sumiyoshi Kizuki", attacks: [{ cost: [ Type.WATER ], name: { en: "Fin Smack", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", }, damage: 10 },{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Aqua Sonic", }, text: { en: "Don't apply Weakness and Resistance.", }, damage: 30 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card