import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-80", localId: 80, // Card informations name: { en: "Natu", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 177, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/80/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/80/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Miki Tanaka", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Foresight", }, text: { en: "Look at the top 3 cards of either player's deck and rearrange them as you like.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Removal Beam", }, text: { en: "If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, choose one of those Energy cards and discard it.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card