import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-90", localId: 90, // Card informations name: { en: "Rattata", }, hp: 30, type: [ Type.COLORLESS, ], dexId: 19, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard3/90/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard3/90/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masako Yamashita", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Call for Friends", }, text: { en: "Search your deck for a Baby Pokémon or Basic Pokémon and put it onto your bench. Shuffle your deck afterward. (You can't use this attack it your bench is full.)", }, },{ cost: [ Type.COLORLESS ], name: { en: "Body Slam", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card