import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-H13", localId: "H13", // Card informations name: { en: "Kabutops", }, hp: 90, type: [ Type.FIGHTING, ], dexId: 141, evolveFrom: { en: "Kabuto", }, tags: [ Tag.STAGE2, ], illustrator: "Kouki Saitou", abilities: [{ id: 921, type: AbilityType.POKEBODY, name: { en: "Primal Aura", }, text: { en: "As long as Kabutops is your Active Pokémon, neither player can play Basic Pokémon or Evolution cards from his or her hand to evolve Benched Pokémon.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "Dual Cut", }, text: { en: "Flip 2 coins. This attack does 50 damage times the number of heads.", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card