import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-H20", localId: "H20", // Card informations name: { en: "Moltres", }, hp: 80, type: [ Type.FIRE, ], dexId: 146, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kouki Saitou", abilities: [{ id: 1310, type: AbilityType.POKEBODY, name: { en: "Fire Immunity", }, text: { en: "You can't attach Fire Energy cards from your hand to Moltres.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Collect Fire", }, text: { en: "If there are any Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Moltres.", }, damage: 10 },{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Burning Tail", }, text: { en: "Flip a coin. If tails, discard a Energy card attached to Moltres.", }, damage: 60 }], weaknesses: [{ type: Type.WATER, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card