import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard3-H21", localId: "H21", // Card informations name: { en: "Nidoqueen", }, hp: 110, type: [ Type.GRASS, ], dexId: 31, evolveFrom: { en: "Nidorina", }, tags: [ Tag.STAGE2, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 1311, type: AbilityType.POKEPOWER, name: { en: "Evolution Helper", }, text: { en: "Once during your turn (before you attack) if Nidoqueen is on your bench, you may search your deck for a card that evolves from your Active Pokémon and attach it to your Active Pokémon. (this counts as evolving that Pokémon) Shuffle your deck afterward.", } }], attacks: [{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Double Claw", }, text: { en: "Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads.", }, damage: 30 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Skyridge", code: "ecard3" } } export default card