import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex1-100", localId: 100, // Card informations name: { en: "Magmar ex", }, hp: 90, type: [ Type.FIRE, ], dexId: 126, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/100/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/100/high", }, }, evolveFrom: {}, tags: [ Tag.EX, ], illustrator: "Hikaru Koike", attacks: [{ cost: [ Type.FIRE ], name: { en: "Smokescreen", }, text: { en: "If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.", }, damage: 10 },{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Super Singe", }, text: { en: "The Defending Pokémon is now Burned.", }, damage: 40 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card