import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex1-103", localId: 103, // Card informations name: { en: "Sneasel ex", }, hp: 80, type: [ Type.DARKNESS, ], dexId: 215, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/103/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/103/high", }, }, evolveFrom: {}, tags: [ Tag.EX, ], illustrator: "Ryo Ueda", attacks: [{ cost: [ Type.DARKNESS ], name: { en: "Double Scratch", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", }, damage: 10 },{ cost: [ Type.DARKNESS, Type.DARKNESS, Type.COLORLESS ], name: { en: "Beat Up", }, text: { en: "Flip a coin for each of your Pokémon in play (including Sneasel ex). This attack does 20 damage times the number of heads.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card