import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex1-16", localId: 16, // Card informations name: { en: "Breloom", }, hp: 70, type: [ Type.GRASS, ], dexId: 286, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/16/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/16/high", }, }, evolveFrom: { en: "Shroomish", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Headbutt", }, damage: 20 },{ cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Battle Blast", }, text: { en: "Does 40 damage plus 10 more damage for each Fighting Energy attached to Breloom.\"", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card