import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex1-24", localId: 24, // Card informations name: { en: "Weezing", }, hp: 80, type: [ Type.GRASS, ], dexId: 110, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/24/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/24/high", }, }, evolveFrom: { en: "Koffing", }, tags: [ Tag.STAGE1, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.GRASS ], name: { en: "Confusion Gas", }, text: { en: "The Defending Pokémon is now Confused.", }, damage: 10 },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Poison Smog", }, text: { en: "Each Defending Pokémon is now Poisoned. Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card