import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex1-25", localId: 25, // Card informations name: { en: "Aron", }, hp: 50, type: [ Type.METAL, ], dexId: 304, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/25/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/25/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Midori Harada", attacks: [{ cost: [ Type.METAL ], name: { en: "Rollout", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Double Stab", }, text: { en: "Flip 2 coins. This attack does 20 damage times the number of heads.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card