import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex1-26", localId: 26, // Card informations name: { en: "Cascoon", }, hp: 70, type: [ Type.GRASS, ], dexId: 268, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/26/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/26/high", }, }, evolveFrom: { en: "Wurmple", }, tags: [ Tag.STAGE1, ], illustrator: "Midori Harada", abilities: [{ id: 795, type: AbilityType.POKEBODY, name: { en: "Hard Cocoon", }, text: { en: "During your opponent's turn, if Cascoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30.", } }], attacks: [{ cost: [ Type.GRASS ], name: { en: "Poison Thread", }, text: { en: "The Defending Pokémon is now Poisoned.", }, }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card