import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex1-32", localId: 32, // Card informations name: { en: "Grovyle", }, hp: 80, type: [ Type.GRASS, ], dexId: 253, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/32/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/32/high", }, }, evolveFrom: { en: "Treecko", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", abilities: [{ id: 22, type: AbilityType.POKEBODY, name: { en: "Natural Cure", }, text: { en: "When you attach a Grass Energy card from your hand to Grovyle, remove all Special Conditions from Grovyle.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Slash", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card