import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex1-43", localId: 43, // Card informations name: { en: "Silcoon", }, hp: 60, type: [ Type.GRASS, ], dexId: 266, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/43/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/43/high", }, }, evolveFrom: { en: "Wurmple", }, tags: [ Tag.STAGE1, ], illustrator: "Hajime Kusajima", abilities: [{ id: 795, type: AbilityType.POKEBODY, name: { en: "Hard Cocoon", }, text: { en: "During your opponent's turn, if Silcoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30.", } }], attacks: [{ cost: [ Type.GRASS ], name: { en: "Gooey Thread", }, text: { en: "The Defending Pokémon can't retreat until the end of your opponent's next turn.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card