import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex1-51", localId: 51, // Card informations name: { en: "Carvanha", }, hp: 40, type: [ Type.WATER, ], dexId: 318, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex1/51/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex1/51/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hajime Kusajima", abilities: [{ id: 227, type: AbilityType.POKEBODY, name: { en: "Rough Skin", }, text: { en: "If Carvanha is your Active Pokémon and is damaged by an opponent's attack (even if Carvanha is Knocked Out), put 1 damage counter on the Attacking Pokémon.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Big Bite", }, text: { en: "The Defending Pokémon can't retreat until the end of your opponent's next turn.", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Ruby & Sapphire", code: "ex1" } } export default card