import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex10-106", localId: 106, // Card informations name: { en: "Meganium ex", }, hp: 150, type: [ Type.GRASS, ], dexId: 154, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex10/106/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex10/106/high", }, }, evolveFrom: { en: "Bayleef", }, tags: [ Tag.EX, ], illustrator: "Ryo Ueda", abilities: [{ id: 1126, type: AbilityType.POKEPOWER, name: { en: "Nurture and Heal", }, text: { en: "Once during your turn (before your attack), you may attach a Grass Energy card from your hand to 1 of your Pokémon. If you do, remove 1 damage counter from that Pokémon. This power can't be used if Meganium ex is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Razor Leaf", }, damage: 50 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Power Poison", }, text: { en: "Discard 1 Energy attached to Meganium ex. The Defending Pokémon is now Poisoned.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" },{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Unseen Forces", code: "ex10" } } export default card