import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex10-113", localId: 113, // Card informations name: { en: "Entei Star", }, hp: 80, type: [ Type.FIRE, ], dexId: 244, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex10/113/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex10/113/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Burning Turn", }, text: { en: "Switch Entei Star with 1 of your Benched Pokémon.", }, damage: 20 },{ cost: [ Type.FIRE, Type.FIRE, Type.FIRE ], name: { en: "Detonation", }, text: { en: "If you have less Prize cards left than your opponent, discard the top 10 cards from your deck.", }, damage: 70 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Unseen Forces", code: "ex10" } } export default card