import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex10-32", localId: 32, // Card informations name: { en: "Stantler", }, hp: 70, type: [ Type.COLORLESS, ], dexId: 234, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex10/32/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex10/32/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Screechy Voice", }, text: { en: "If the Defending Pokémon is an Evolved Pokémon, the Defending Pokémon is now Confused.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Push Away", }, text: { en: "Look at your opponent's hand, choose a Trainer card you find there, and discard it.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Unseen Forces", code: "ex10" } } export default card