import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex11-10", localId: 10, // Card informations name: { en: "Marowak δ", }, hp: 80, type: [ Type.FIGHTING, Type.METAL, ], dexId: 105, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex11/10/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex11/10/high", }, }, evolveFrom: { en: "Cubone", }, tags: [ Tag.STAGE1, ], illustrator: "Hajime Kusajima", attacks: [{ cost: [ Type.FIGHTING, Type.METAL ], name: { en: "Energy Bone", }, text: { en: "Choose a number of your opponent's Pokémon up to the amount of Energy attached to Marowak. This attack does 20 damage to each of them.", }, },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Metal Crusher", }, text: { en: "If the Defending Pokémon is Metal Pokémon, this attack's base damage is 90.", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Delta Species", code: "ex11" } } export default card