import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex11-27", localId: 27, // Card informations name: { en: "Sandslash δ", }, hp: 80, type: [ Type.FIGHTING, Type.METAL, ], dexId: 28, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex11/27/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex11/27/high", }, }, evolveFrom: { en: "Sandshrew", }, tags: [ Tag.STAGE1, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 854, type: AbilityType.POKEBODY, name: { en: "Delta Storm", }, text: { en: "As long as Sandslash is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon-ex between turns.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Rend", }, text: { en: "If the Defending Pokémon already has any damage counters on it, this attack does 20 damage plus 20 more damage.", }, damage: 20 },{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Slash", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Delta Species", code: "ex11" } } export default card