import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex12-24", localId: 24, // Card informations name: { en: "Pinsir", }, hp: 70, type: [ Type.GRASS, ], dexId: 127, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex12/24/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex12/24/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 61, type: AbilityType.POKEBODY, name: { en: "Shining Horn", }, text: { en: "As long as Pinsir is the only Pokémon you have in play, your opponent's Basic Pokémon can't attack.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Cry for Help", }, text: { en: "Search your deck for a Grass Pokémon (excluding Pokémon-ex), show it to your opponent, and put it into your hand. Shuffle your deck afterward.", }, },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Overhead Toss", }, text: { en: "Does 20 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Legend Maker", code: "ex12" } } export default card