import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex12-25", localId: 25, // Card informations name: { en: "Solrock", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 338, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex12/25/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex12/25/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hisao Nakamura", abilities: [{ id: 992, type: AbilityType.POKEBODY, name: { en: "Luna Shade", }, text: { en: "As long as you have Lunatone in play, each player's Colorless Pokémon (excluding Pokémon-ex) can't use any Poké-Powers.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Call for Family", }, text: { en: "Search your deck for a Lunatone and put it onto your Bench. Shuffle your deck afterward.", }, },{ cost: [ Type.FIGHTING ], name: { en: "Hyper Beam", }, text: { en: "Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Legend Maker", code: "ex12" } } export default card