import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex12-33", localId: 33, // Card informations name: { en: "Furret", }, hp: 80, type: [ Type.COLORLESS, ], dexId: 162, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex12/33/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex12/33/high", }, }, evolveFrom: { en: "Sentret", }, tags: [ Tag.STAGE1, ], illustrator: "Tomokazu Komiya", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Body Slam", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Do the Wave", }, text: { en: "Does 10 damage plus 10 more damage for each of your Benched Pokémon.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Legend Maker", code: "ex12" } } export default card