import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex12-61", localId: 61, // Card informations name: { en: "Seedot", }, hp: 40, type: [ Type.GRASS, ], dexId: 273, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex12/61/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex12/61/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Yuka Morii", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Drawup Power", }, text: { en: "Search your deck for an Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.", }, },{ cost: [ Type.GRASS ], name: { en: "Continuous Tumble", }, text: { en: "Flip a coin until you get tails. This attack does 10 damage times the number of heads.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Legend Maker", code: "ex12" } } export default card