import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex14-1", localId: 1, // Card informations name: { en: "Banette", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 354, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex14/1/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex14/1/high", }, }, evolveFrom: { en: "Shuppet", }, tags: [ Tag.STAGE1, ], illustrator: "Kyoko Umemoto", abilities: [{ id: 148, type: AbilityType.POKEBODY, name: { en: "Safeguard", }, text: { en: "Prevent all effects of attacks, including damage, done to Banette by your opponent's Pokémon-ex.", } }], attacks: [{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Night Murmurs", }, text: { en: "If the Defending Pokémon is a Basic Pokémon, that Pokémon is now Confused.", }, damage: 30 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Crystal Guardians", code: "ex14" } } export default card