import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex14-2", localId: 2, // Card informations name: { en: "Blastoise δ", }, hp: 110, type: [ Type.FIGHTING, Type.METAL, ], dexId: 9, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex14/2/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex14/2/high", }, }, evolveFrom: { en: "Wartortle", }, tags: [ Tag.STAGE2, ], illustrator: "Masakazu Fukuda", abilities: [{ id: 729, type: AbilityType.POKEBODY, name: { en: "Shield Veil", }, text: { en: "Each of your Active Pokémon has no Weakness.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Enraged Linear Attack", }, text: { en: "Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Blastoise to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, },{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Skull Bash", }, damage: 60 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Crystal Guardians", code: "ex14" } } export default card