import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex14-22", localId: 22, // Card informations name: { en: "Kingler δ", }, hp: 80, type: [ Type.FIRE, Type.METAL, ], dexId: 99, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex14/22/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex14/22/high", }, }, evolveFrom: { en: "Krabby", }, tags: [ Tag.STAGE1, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Body Slam", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 30 },{ cost: [ Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Prop-up Pinchers", }, text: { en: "If Kingler has a Pokémon Tool card attached to it, this attack does 40 damage plus 40 more damage.", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Crystal Guardians", code: "ex14" } } export default card