import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex14-27", localId: 27, // Card informations name: { en: "Swampert", }, hp: 120, type: [ Type.FIGHTING, ], dexId: 260, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex14/27/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex14/27/high", }, }, evolveFrom: { en: "Marshtomp", }, tags: [ Tag.STAGE2, ], illustrator: "Hisao Nakamura", abilities: [{ id: 734, type: AbilityType.POKEPOWER, name: { en: "Echo Draw", }, text: { en: "Once during your turn (before your attack), you may draw a card. This power can't be used if Swampert is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rock Hurl", }, text: { en: "This attack's damage isn't affected by Resistance.", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Crystal Guardians", code: "ex14" } } export default card