import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex14-48", localId: 48, // Card informations name: { en: "Charmander", }, hp: 50, type: [ Type.FIRE, ], dexId: 4, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex14/48/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex14/48/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Retaliate", }, text: { en: "Does 10 damage times the number of damage counters on Charmander.", }, damage: 10 },{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Flame Tail", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Crystal Guardians", code: "ex14" } } export default card