import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex16-101", localId: 101, // Card informations name: { en: "Jolteon Star", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 135, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex16/101/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex16/101/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", abilities: [{ id: 409, type: AbilityType.POKEPOWER, name: { en: "Yellow Ray", }, text: { en: "Once during your turn, when you put Jolteon Star from your hand onto your Bench, you may put 1 damage counter on each Active Pokémon (both yours and your opponent's).", } }], attacks: [{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.COLORLESS ], name: { en: "Agility", }, text: { en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to Jolteon Star during your opponent's next turn.", }, damage: 40 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.METAL, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Power Keepers", code: "ex16" } } export default card