import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex16-61", localId: 61, // Card informations name: { en: "Shuppet", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 353, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex16/61/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex16/61/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Bad Dream", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused.", }, damage: 10 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Power Keepers", code: "ex16" } } export default card