import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex7-1", localId: 1, // Card informations name: { en: "Azumarill", }, hp: 80, type: [ Type.WATER, ], dexId: 184, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/1/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/1/high", }, }, evolveFrom: { en: "Marill", }, tags: [ Tag.STAGE1, ], illustrator: "Sumiyoshi Kizuki", abilities: [{ id: 268, type: AbilityType.POKEPOWER, name: { en: "Froth", }, text: { en: "Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.", } }], attacks: [{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Water Punch", }, text: { en: "Flip a coin for each Water Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card