import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex7-11", localId: 11, // Card informations name: { en: "Jumpluff", }, hp: 90, type: [ Type.GRASS, ], dexId: 189, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/11/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/11/high", }, }, evolveFrom: { en: "Skiploom", }, tags: [ Tag.STAGE2, ], illustrator: "Kyoko Umemoto", abilities: [{ id: 298, type: AbilityType.POKEBODY, name: { en: "Buffer", }, text: { en: "If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Energy Crush", }, text: { en: "Does 10 damage plus 10 more damage for each Energy attached to all of your opponent's Pokémon.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card