import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex7-51", localId: 51, // Card informations name: { en: "Cubone", }, hp: 50, type: [ Type.FIGHTING, ], dexId: 104, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/51/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/51/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kouki Saitou", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Look for Friends", }, text: { en: "Reveal cards from your deck until you reveal a Basic Pokémon. Show that card to your opponent and put it into your hand. Shuffle the other revealed cards into your deck. (If you don't reveal a Basic Pokémon, shuffle all the revealed cards back into your deck.)", }, },{ cost: [ Type.FIGHTING ], name: { en: "Bonemerang", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card