import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex7-54", localId: 54, // Card informations name: { en: "Drowzee", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 96, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/54/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/54/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Midori Harada", abilities: [{ id: 289, type: AbilityType.POKEBODY, name: { en: "Insomnia", }, text: { en: "Drowzee can't be Asleep.", } }], attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Soothing Wave", }, text: { en: "Flip a coin. If heads, each Defending Pokémon is now Asleep.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card