import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex7-62", localId: 62, // Card informations name: { en: "Larvitar", }, hp: 50, type: [ Type.FIGHTING, ], dexId: 246, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/62/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/62/high", }, }, evolveFrom: { en: "Larvitar", }, tags: [ Tag.BASIC, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Fury Attack", }, text: { en: "Flip 3 coins. This attack does 10 damage times the number of heads.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card