import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex7-98", localId: 98, // Card informations name: { en: "Rocket's Hitmonchan ex", }, hp: 100, type: [ Type.DARKNESS, ], dexId: 107, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex7/98/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex7/98/high", }, }, evolveFrom: {}, tags: [ Tag.EX, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 13, type: AbilityType.POKEBODY, name: { en: "Strikes Back", }, text: { en: "If Rocket's Hitmonchan ex is your Active Pokémon and is damaged by an opponent's attack (even if Rocket's Hitmonchan ex is Knocked Out), put 2 damage counters on the Attacking Pokémon.", } }], attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Mach Punch", }, text: { en: "Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "Magnum Punch", }, damage: 60 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Team Rocket Returns", code: "ex7" } } export default card