import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "gym1-2", localId: 2, // Card informations name: { en: "Brock's Rhydon", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 112, image: { low: { en: "https://assets.tcgdex.net/en/gym/gym1/2/low", }, high: { en: "https://assets.tcgdex.net/en/gym/gym1/2/high", }, }, evolveFrom: { en: "Rhyhorn", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", abilities: [{ id: 1000, type: AbilityType.POKEPOWER, name: { en: "Bench Guard", }, text: { en: "As long as Brock's Rhydon is Benched, whenever 1 of your Benched Pokémon is damaged, you may do 10 of that damage to Brock's Rhydon instead. (If more than 1 of your Benched Pokémon is damaged at the same time, you may use this power once for each of them.)", } }], attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Lariat", }, text: { en: "Flip a coin. If tails, this attack does nothing.", }, }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Gym Heroes", code: "gym1" } } export default card